Details

    • Type: Sub-task
    • Status: Closed
    • Priority: Major
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: 1.2.3
    • Component/s: None
    • Labels:
      None
    • Sprint:
      1.2.3 & 1.3

      Description

      In order to have combined translation scaling rotation controls we have to update a current view matrix.
      This is an easy task. But the current design creates the view matrix in each draw scene call from a rotation and a z shift. Decomposing an arbitrary transformation in these is not trivial.

      Update view matrices in interaction event handlers.

        Gliffy Diagrams

          Attachments

            Activity

              People

              Assignee:
              mihai.andrei Mihai Andrei
              Reporter:
              mihai.andrei Mihai Andrei
              Votes:
              0 Vote for this issue
              Watchers:
              2 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:

                  Time Tracking

                  Estimated:
                  Original Estimate - 4 hours Original Estimate - 4 hours
                  4h
                  Remaining:
                  Remaining Estimate - 0 minutes
                  0m
                  Logged:
                  Time Spent - 6 hours
                  6h